English

Relighting4D: Neural Relightable Human from Videos

Computer Vision and Pattern Recognition 2022-09-21 v1 Graphics

Abstract

Human relighting is a highly desirable yet challenging task. Existing works either require expensive one-light-at-a-time (OLAT) captured data using light stage or cannot freely change the viewpoints of the rendered body. In this work, we propose a principled framework, Relighting4D, that enables free-viewpoints relighting from only human videos under unknown illuminations. Our key insight is that the space-time varying geometry and reflectance of the human body can be decomposed as a set of neural fields of normal, occlusion, diffuse, and specular maps. These neural fields are further integrated into reflectance-aware physically based rendering, where each vertex in the neural field absorbs and reflects the light from the environment. The whole framework can be learned from videos in a self-supervised manner, with physically informed priors designed for regularization. Extensive experiments on both real and synthetic datasets demonstrate that our framework is capable of relighting dynamic human actors with free-viewpoints.

Keywords

Cite

@article{arxiv.2207.07104,
  title  = {Relighting4D: Neural Relightable Human from Videos},
  author = {Zhaoxi Chen and Ziwei Liu},
  journal= {arXiv preprint arXiv:2207.07104},
  year   = {2022}
}

Comments

ECCV 2022; Project Page https://frozenburning.github.io/projects/relighting4d Codes are available at https://github.com/FrozenBurning/Relighting4D

R2 v1 2026-06-25T00:55:32.950Z