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Reinforcement Learning via AIXI Approximation

Machine Learning 2010-10-04 v1

Abstract

This paper introduces a principled approach for the design of a scalable general reinforcement learning agent. This approach is based on a direct approximation of AIXI, a Bayesian optimality notion for general reinforcement learning agents. Previously, it has been unclear whether the theory of AIXI could motivate the design of practical algorithms. We answer this hitherto open question in the affirmative, by providing the first computationally feasible approximation to the AIXI agent. To develop our approximation, we introduce a Monte Carlo Tree Search algorithm along with an agent-specific extension of the Context Tree Weighting algorithm. Empirically, we present a set of encouraging results on a number of stochastic, unknown, and partially observable domains.

Keywords

Cite

@article{arxiv.1007.2049,
  title  = {Reinforcement Learning via AIXI Approximation},
  author = {Joel Veness and Kee Siong Ng and Marcus Hutter and David Silver},
  journal= {arXiv preprint arXiv:1007.2049},
  year   = {2010}
}

Comments

8 LaTeX pages, 1 figure

R2 v1 2026-06-21T15:47:24.928Z