English

Reinforcement Learning for Node Selection in Branch-and-Bound

Machine Learning 2024-06-06 v2

Abstract

A big challenge in branch and bound lies in identifying the optimal node within the search tree from which to proceed. Current state-of-the-art selectors utilize either hand-crafted ensembles that automatically switch between naive sub-node selectors, or learned node selectors that rely on individual node data. We propose a novel simulation technique that uses reinforcement learning (RL) while considering the entire tree state, rather than just isolated nodes. To achieve this, we train a graph neural network that produces a probability distribution based on the path from the model's root to its "to-be-selected" leaves. Modelling node-selection as a probability distribution allows us to train the model using state-of-the-art RL techniques that capture both intrinsic node-quality and node-evaluation costs. Our method induces a high quality node selection policy on a set of varied and complex problem sets, despite only being trained on specially designed, synthetic travelling salesmen problem (TSP) instances. Using such a fixed pretrained policy shows significant improvements on several benchmarks in optimality gap reductions and per-node efficiency under strict time constraints.

Keywords

Cite

@article{arxiv.2310.00112,
  title  = {Reinforcement Learning for Node Selection in Branch-and-Bound},
  author = {Alexander Mattick and Christopher Mutschler},
  journal= {arXiv preprint arXiv:2310.00112},
  year   = {2024}
}
R2 v1 2026-06-28T12:36:42.129Z