English

Regstar: Efficient Strategy Synthesis for Adversarial Patrolling Games

Computer Science and Game Theory 2022-02-07 v1

Abstract

We design a new efficient strategy synthesis method applicable to adversarial patrolling problems on graphs with arbitrary-length edges and possibly imperfect intrusion detection. The core ingredient is an efficient algorithm for computing the value and the gradient of a function assigning to every strategy its "protection" achieved. This allows for designing an efficient strategy improvement algorithm by differentiable programming and optimization techniques. Our method is the first one applicable to real-world patrolling graphs of reasonable sizes. It outperforms the state-of-the-art strategy synthesis algorithm by a margin.

Keywords

Cite

@article{arxiv.2108.08950,
  title  = {Regstar: Efficient Strategy Synthesis for Adversarial Patrolling Games},
  author = {David Klaška and Antonín Kučera and Vít Musil and Vojtěch Řehák},
  journal= {arXiv preprint arXiv:2108.08950},
  year   = {2022}
}

Comments

UAI 2021 conference paper

R2 v1 2026-06-24T05:16:14.186Z