Regret Minimization via Saddle Point Optimization
Abstract
A long line of works characterizes the sample complexity of regret minimization in sequential decision-making by min-max programs. In the corresponding saddle-point game, the min-player optimizes the sampling distribution against an adversarial max-player that chooses confusing models leading to large regret. The most recent instantiation of this idea is the decision-estimation coefficient (DEC), which was shown to provide nearly tight lower and upper bounds on the worst-case expected regret in structured bandits and reinforcement learning. By re-parametrizing the offset DEC with the confidence radius and solving the corresponding min-max program, we derive an anytime variant of the Estimation-To-Decisions (E2D) algorithm. Importantly, the algorithm optimizes the exploration-exploitation trade-off online instead of via the analysis. Our formulation leads to a practical algorithm for finite model classes and linear feedback models. We further point out connections to the information ratio, decoupling coefficient and PAC-DEC, and numerically evaluate the performance of E2D on simple examples.
Cite
@article{arxiv.2403.10379,
title = {Regret Minimization via Saddle Point Optimization},
author = {Johannes Kirschner and Seyed Alireza Bakhtiari and Kushagra Chandak and Volodymyr Tkachuk and Csaba Szepesvári},
journal= {arXiv preprint arXiv:2403.10379},
year = {2024}
}