English

Real-Time Variational Fisheye Stereo without Rectification and Undistortion

Robotics 2019-09-18 v1 Computer Vision and Pattern Recognition Image and Video Processing

Abstract

Dense 3D maps from wide-angle cameras is beneficial to robotics applications such as navigation and autonomous driving. In this work, we propose a real-time dense 3D mapping method for fisheye cameras without explicit rectification and undistortion. We extend the conventional variational stereo method by constraining the correspondence search along the epipolar curve using a trajectory field induced by camera motion. We also propose a fast way of generating the trajectory field without increasing the processing time compared to conventional rectified methods. With our implementation, we were able to achieve real-time processing using modern GPUs. Our results show the advantages of our non-rectified dense mapping approach compared to rectified variational methods and non-rectified discrete stereo matching methods.

Keywords

Cite

@article{arxiv.1909.07545,
  title  = {Real-Time Variational Fisheye Stereo without Rectification and Undistortion},
  author = {Menandro Roxas and Takeshi Oishi},
  journal= {arXiv preprint arXiv:1909.07545},
  year   = {2019}
}
R2 v1 2026-06-23T11:17:24.612Z