Real-Time LiDAR Gaussian Splatting SLAM
Abstract
We present a real-time LiDAR-based framework for Gaussian Splatting SLAM that tightly couples fast G-ICP registration with spherical rasterization-based dense mapping for large-scale sequences. Leveraging LiDAR geometry rather than appearance, we reuse tracking-estimated local covariances to initialize Gaussians with range-aware scales and to derive surface normals for geometry-aware map optimization. We further introduce a covariance-derived geometry score that measures local complexity and drives pruning in planar regions and selective densification in structurally rich areas, while optimized Gaussians and LiDAR-specific confidence cues are fed back to improve tracking robustness. On the Newer College dataset, our method achieves an F-score of 86.78\% using purely online trajectories at real-time speed (20 FPS), and additional experiments on other datasets confirm its stability and scalability.
Cite
@article{arxiv.2607.04127,
title = {Real-Time LiDAR Gaussian Splatting SLAM},
author = {Seungjun Tak and Yewon Jeon and Jaeik Hwang and SukMin Hwang and Seongbo Ha and Hyeonwoo Yu},
journal= {arXiv preprint arXiv:2607.04127},
year = {2026}
}
Comments
18 pages, 5 figures