English

Real-Time Frequency Selective Reconstruction through Register-Based Argmax Calculation

Image and Video Processing 2022-03-01 v1

Abstract

Frequency Selective Reconstruction (FSR) is a state-of-the-art algorithm for solving diverse image reconstruction tasks, where a subset of pixel values in the image is missing. However, it entails a high computational complexity due to its iterative, blockwise procedure to reconstruct the missing pixel values. Although the complexity of FSR can be considerably decreased by performing its computations in the frequency domain, the reconstruction procedure still takes multiple seconds up to multiple minutes depending on the parameterization. However, FSR has the potential for a massive parallelization greatly improving its reconstruction time. In this paper, we introduce a novel highly parallelized formulation of FSR adapted to the capabilities of modern GPUs and propose a considerably accelerated calculation of the inherent argmax calculation. Altogether, we achieve a 100-fold speed-up, which enables the usage of FSR for real-time applications.

Keywords

Cite

@article{arxiv.2202.13926,
  title  = {Real-Time Frequency Selective Reconstruction through Register-Based Argmax Calculation},
  author = {Andy Regensky and Simon Grosche and Jürgen Seiler and André Kaup},
  journal= {arXiv preprint arXiv:2202.13926},
  year   = {2022}
}

Comments

6 pages, 5 figures, Source code available at https://gitlab.lms.tf.fau.de/LMS/gpu-fsr

R2 v1 2026-06-24T09:56:38.206Z