English

Real-time eSports Match Result Prediction

Applications 2017-01-17 v1 Artificial Intelligence Machine Learning

Abstract

In this paper, we try to predict the winning team of a match in the multiplayer eSports game Dota 2. To address the weaknesses of previous work, we consider more aspects of prior (pre-match) features from individual players' match history, as well as real-time (during-match) features at each minute as the match progresses. We use logistic regression, the proposed Attribute Sequence Model, and their combinations as the prediction models. In a dataset of 78362 matches where 20631 matches contain replay data, our experiments show that adding more aspects of prior features improves accuracy from 58.69% to 71.49%, and introducing real-time features achieves up to 93.73% accuracy when predicting at the 40th minute.

Keywords

Cite

@article{arxiv.1701.03162,
  title  = {Real-time eSports Match Result Prediction},
  author = {Yifan Yang and Tian Qin and Yu-Heng Lei},
  journal= {arXiv preprint arXiv:1701.03162},
  year   = {2017}
}

Comments

8 pages, 8 figures

R2 v1 2026-06-22T17:47:54.073Z