English

Probability of Line of Sight Evaluation in Urban Environments using 3D Simulator

Systems and Control 2023-04-03 v2 Systems and Control

Abstract

The integration of Non-Terrestrial Networks (NTNs) into 6G networks is one of the most promising ways to achieve significant improvements in capacity, reliability, and global coverage. The design of NTN heavily relies on using channel models. In this paper, we propose two easy-to-use simulators for estimating the Line-of-Sight (LoS) probability PLoS\mathbf{P_{LoS}} in a 3D urban environment. The first simulator is a 3D city simulator that employs simplified Ray Tracing (RT), while the second one is a lightweight geometry-based simulator that generates only the relevant buildings between users and Unmanned Aerial Vehicles (UAVs). Using these simulators, we assess the accuracy of existing models for PLoS\mathbf{P_{LoS}} estimation and examine PLoS\mathbf{P_{LoS}} for different UAV heights, user-UAV distances, and azimuth/elevation angles. We conclude that 1) existing models overestimate PLoS\mathbf{P_{LoS}}, resulting in overoptimistic NTN performance predictions, 2) nodes location (including azimuth and elevation angles) is an important factor influencing PLoS\mathbf{P_{LoS}}, however, this influence is not captured by the existing models.

Keywords

Cite

@article{arxiv.2303.03197,
  title  = {Probability of Line of Sight Evaluation in Urban Environments using 3D Simulator},
  author = {Abdul Saboor and Evgenii Vinogradov and Zhuangzhuang Cui and Sofie Pollin},
  journal= {arXiv preprint arXiv:2303.03197},
  year   = {2023}
}

Comments

6 pages, submitted to IEEE conference