English

ProAct: Agentic Lookahead in Interactive Environments

Artificial Intelligence 2026-02-06 v1

Abstract

Existing Large Language Model (LLM) agents struggle in interactive environments requiring long-horizon planning, primarily due to compounding errors when simulating future states. To address this, we propose ProAct, a framework that enables agents to internalize accurate lookahead reasoning through a two-stage training paradigm. First, we introduce Grounded LookAhead Distillation (GLAD), where the agent undergoes supervised fine-tuning on trajectories derived from environment-based search. By compressing complex search trees into concise, causal reasoning chains, the agent learns the logic of foresight without the computational overhead of inference-time search. Second, to further refine decision accuracy, we propose the Monte-Carlo Critic (MC-Critic), a plug-and-play auxiliary value estimator designed to enhance policy-gradient algorithms like PPO and GRPO. By leveraging lightweight environment rollouts to calibrate value estimates, MC-Critic provides a low-variance signal that facilitates stable policy optimization without relying on expensive model-based value approximation. Experiments on both stochastic (e.g., 2048) and deterministic (e.g., Sokoban) environments demonstrate that ProAct significantly improves planning accuracy. Notably, a 4B parameter model trained with ProAct outperforms all open-source baselines and rivals state-of-the-art closed-source models, while demonstrating robust generalization to unseen environments. The codes and models are available at https://github.com/GreatX3/ProAct

Keywords

Cite

@article{arxiv.2602.05327,
  title  = {ProAct: Agentic Lookahead in Interactive Environments},
  author = {Yangbin Yu and Mingyu Yang and Junyou Li and Yiming Gao and Feiyu Liu and Yijun Yang and Zichuan Lin and Jiafei Lyu and Yicheng Liu and Zhicong Lu and Deheng Ye and Jie Jiang},
  journal= {arXiv preprint arXiv:2602.05327},
  year   = {2026}
}
R2 v1 2026-07-01T09:37:16.621Z