PolyGNN: Polyhedron-based Graph Neural Network for 3D Building Reconstruction from Point Clouds
Abstract
We present PolyGNN, a polyhedron-based graph neural network for 3D building reconstruction from point clouds. PolyGNN learns to assemble primitives obtained by polyhedral decomposition via graph node classification, achieving a watertight and compact reconstruction. To effectively represent arbitrary-shaped polyhedra in the neural network, we propose a skeleton-based sampling strategy to generate polyhedron-wise queries. These queries are then incorporated with inter-polyhedron adjacency to enhance the classification. PolyGNN is end-to-end optimizable and is designed to accommodate variable-size input points, polyhedra, and queries with an index-driven batching technique. To address the abstraction gap between existing city-building models and the underlying instances, and provide a fair evaluation of the proposed method, we develop our method on a large-scale synthetic dataset with well-defined ground truths of polyhedral labels. We further conduct a transferability analysis across cities and on real-world point clouds. Both qualitative and quantitative results demonstrate the effectiveness of our method, particularly its efficiency for large-scale reconstructions. The source code and data are available at https://github.com/chenzhaiyu/polygnn.
Cite
@article{arxiv.2307.08636,
title = {PolyGNN: Polyhedron-based Graph Neural Network for 3D Building Reconstruction from Point Clouds},
author = {Zhaiyu Chen and Yilei Shi and Liangliang Nan and Zhitong Xiong and Xiao Xiang Zhu},
journal= {arXiv preprint arXiv:2307.08636},
year = {2024}
}
Comments
Accepted for publication in ISPRS Journal of Photogrammetry and Remote Sensing