English

Playing with Food: Learning Food Item Representations through Interactive Exploration

Robotics 2021-01-08 v1

Abstract

A key challenge in robotic food manipulation is modeling the material properties of diverse and deformable food items. We propose using a multimodal sensory approach to interact and play with food that facilitates the ability to distinguish these properties across food items. First, we use a robotic arm and an array of sensors, which are synchronized using ROS, to collect a diverse dataset consisting of 21 unique food items with varying slices and properties. Afterwards, we learn visual embedding networks that utilize a combination of proprioceptive, audio, and visual data to encode similarities among food items using a triplet loss formulation. Our evaluations show that embeddings learned through interactions can successfully increase performance in a wide range of material and shape classification tasks. We envision that these learned embeddings can be utilized as a basis for planning and selecting optimal parameters for more material-aware robotic food manipulation skills. Furthermore, we hope to stimulate further innovations in the field of food robotics by sharing this food playing dataset with the research community.

Keywords

Cite

@article{arxiv.2101.02252,
  title  = {Playing with Food: Learning Food Item Representations through Interactive Exploration},
  author = {Amrita Sawhney and Steven Lee and Kevin Zhang and Manuela Veloso and Oliver Kroemer},
  journal= {arXiv preprint arXiv:2101.02252},
  year   = {2021}
}

Comments

12 pages, 8 figures, 2 tables, to be published in Proceedings of International Symposium on Experimental Robotics (ISER) 2020, project website located here: https://sites.google.com/view/playing-with-food/home

R2 v1 2026-06-23T21:51:22.819Z