English

Planet-disc interactions with Discontinuous Galerkin Methods using GPUs

Computational Physics 2018-05-16 v1 Earth and Planetary Astrophysics Instrumentation and Methods for Astrophysics

Abstract

We present a two-dimensional Cartesian code based on high order discontinuous Galerkin methods, implemented to run in parallel over multiple GPUs. A simple planet-disc setup is used to compare the behaviour of our code against the behaviour found using the FARGO3D code with a polar mesh. We make use of the time dependence of the torque exerted by the disc on the planet as a mean to quantify the numerical viscosity of the code. We find that the numerical viscosity of the Keplerian flow can be as low as a few 108r2Ω10^{-8}r^2\Omega, rr and Ω\Omega being respectively the local orbital radius and frequency, for fifth order schemes and resolution of 102r\sim 10^{-2}r. Although for a single disc problem a solution of low numerical viscosity can be obtained at lower computational cost with FARGO3D (which is nearly an order of magnitude faster than a fifth order method), discontinuous Galerkin methods appear promising to obtain solutions of low numerical viscosity in more complex situations where the flow cannot be captured on a polar or spherical mesh concentric with the disc.

Keywords

Cite

@article{arxiv.1805.01443,
  title  = {Planet-disc interactions with Discontinuous Galerkin Methods using GPUs},
  author = {David A. Velasco-Romero and Maria Han Veiga and Romain Teyssier and Frédéric S. Masset},
  journal= {arXiv preprint arXiv:1805.01443},
  year   = {2018}
}

Comments

Accepted for publication in MNRAS

R2 v1 2026-06-23T01:44:24.752Z