Perception-Integrated Safety Critical Control via Analytic Collision Cone Barrier Functions on 3D Gaussian Splatting
Abstract
We present a perception-driven safety filter that converts each 3D Gaussian Splat (3DGS) into a closed-form forward collision cone, which in turn yields a first-order control barrier function (CBF) embedded within a quadratic program (QP). By exploiting the analytic geometry of splats, our formulation provides a continuous, closed-form representation of collision constraints that is both simple and computationally efficient. Unlike distance-based CBFs, which tend to activate reactively only when an obstacle is already close, our collision-cone CBF activates proactively, allowing the robot to adjust earlier and thereby produce smoother and safer avoidance maneuvers at lower computational cost. We validate the method on a large synthetic scene with approximately 170k splats, where our filter reduces planning time by a factor of 3 and significantly decreased trajectory jerk compared to a state-of-the-art 3DGS planner, while maintaining the same level of safety. The approach is entirely analytic, requires no high-order CBF extensions (HOCBFs), and generalizes naturally to robots with physical extent through a principled Minkowski-sum inflation of the splats. These properties make the method broadly applicable to real-time navigation in cluttered, perception-derived extreme environments, including space robotics and satellite systems.
Keywords
Cite
@article{arxiv.2509.14421,
title = {Perception-Integrated Safety Critical Control via Analytic Collision Cone Barrier Functions on 3D Gaussian Splatting},
author = {Dario Tscholl and Yashwanth Nakka and Brian Gunter},
journal= {arXiv preprint arXiv:2509.14421},
year = {2025}
}
Comments
Preprint for IEEE L-CSS/ACC