PDOT: a Practical Primal-Dual Algorithm and a GPU-Based Solver for Optimal Transport
Abstract
In this paper, we propose a practical primal-dual algorithm with theoretical guarantees and develop a GPU-based solver, which we dub PDOT, for solving large-scale optimal transport problems. Compared to Sinkhorn algorithm or classic LP algorithms, PDOT can achieve high-accuracy solution while efficiently taking advantage of modern computing architecture, i.e., GPUs. On the theoretical side, we show that PDOT has a data-independent local flop complexity where is the desired accuracy, and and are the dimension of the original and target distribution, respectively. We further present a data-dependent global flop complexity of PDOT, where is the precision of the data. On the numerical side, we present PDOT, an open-source GPU solver based on the proposed algorithm. Our extensive numerical experiments consistently demonstrate the well balance of PDOT in computing efficiency and accuracy of the solution, compared to Gurobi and Sinkhorn algorithms.
Keywords
Cite
@article{arxiv.2407.19689,
title = {PDOT: a Practical Primal-Dual Algorithm and a GPU-Based Solver for Optimal Transport},
author = {Haihao Lu and Jinwen Yang},
journal= {arXiv preprint arXiv:2407.19689},
year = {2024}
}