English

Pareto Actor-Critic for Equilibrium Selection in Multi-Agent Reinforcement Learning

Machine Learning 2023-10-17 v3 Multiagent Systems

Abstract

This work focuses on equilibrium selection in no-conflict multi-agent games, where we specifically study the problem of selecting a Pareto-optimal Nash equilibrium among several existing equilibria. It has been shown that many state-of-the-art multi-agent reinforcement learning (MARL) algorithms are prone to converging to Pareto-dominated equilibria due to the uncertainty each agent has about the policy of the other agents during training. To address sub-optimal equilibrium selection, we propose Pareto Actor-Critic (Pareto-AC), which is an actor-critic algorithm that utilises a simple property of no-conflict games (a superset of cooperative games): the Pareto-optimal equilibrium in a no-conflict game maximises the returns of all agents and, therefore, is the preferred outcome for all agents. We evaluate Pareto-AC in a diverse set of multi-agent games and show that it converges to higher episodic returns compared to seven state-of-the-art MARL algorithms and that it successfully converges to a Pareto-optimal equilibrium in a range of matrix games. Finally, we propose PACDCG, a graph neural network extension of Pareto-AC, which is shown to efficiently scale in games with a large number of agents.

Keywords

Cite

@article{arxiv.2209.14344,
  title  = {Pareto Actor-Critic for Equilibrium Selection in Multi-Agent Reinforcement Learning},
  author = {Filippos Christianos and Georgios Papoudakis and Stefano V. Albrecht},
  journal= {arXiv preprint arXiv:2209.14344},
  year   = {2023}
}

Comments

Published in Transactions on Machine Learning Research (TMLR); Reviewed on OpenReview: https://openreview.net/forum?id=3AzqYa18ah

R2 v1 2026-06-28T02:19:12.677Z