English

Optimal and Efficient Contextual Combinatorial Semi-bandits with General Function Approximation

Machine Learning 2026-07-15 v1

Abstract

We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation. At each round, the learner observes a context, selects a combinatorial action consisting of a subset of basic arms, and receives the reward of each selected arm; the goal is to maximize the cumulative reward over time. We propose SquareCB.Comb, a computationally efficient algorithm that, at each round, solves a convex optimization problem to sample a combinatorial action that balances exploration and exploitation. SquareCB.Comb scales to large arm sets and imposes no structural assumptions on the action set beyond a cardinality bound of mm on each combinatorial action. We prove that SquareCB.Comb achieves a minimax optimal regret bound of O(mATlogF)O(\sqrt{m A T \log |\mathcal{F}|}), where AA is the number of arms, mm is the maximum number of arms in a combinatorial action, TT is the time horizon, and F\mathcal{F} is the reward function class. In the realizable setting, this bound matches the state-of-the-art regret guarantees achieved by policy search-based algorithms in the more restricted slate recommendation settings, while simultaneously generalizing to arbitrary combinatorial action structures and general reward function approximation.

Cite

@article{arxiv.2607.13686,
  title  = {Optimal and Efficient Contextual Combinatorial Semi-bandits with General Function Approximation},
  author = {Hao Qin and Chicheng Zhang},
  journal= {arXiv preprint arXiv:2607.13686},
  year   = {2026}
}

Comments

59 pages (11 pages main body, 17 pages supplementary materials)