Online Learning in Unknown Markov Games
Abstract
We study online learning in unknown Markov games, a problem that arises in episodic multi-agent reinforcement learning where the actions of the opponents are unobservable. We show that in this challenging setting, achieving sublinear regret against the best response in hindsight is statistically hard. We then consider a weaker notion of regret by competing with the \emph{minimax value} of the game, and present an algorithm that achieves a sublinear regret after episodes. This is the first sublinear regret bound (to our knowledge) for online learning in unknown Markov games. Importantly, our regret bound is independent of the size of the opponents' action spaces. As a result, even when the opponents' actions are fully observable, our regret bound improves upon existing analysis (e.g., (Xie et al., 2020)) by an exponential factor in the number of opponents.
Keywords
Cite
@article{arxiv.2010.15020,
title = {Online Learning in Unknown Markov Games},
author = {Yi Tian and Yuanhao Wang and Tiancheng Yu and Suvrit Sra},
journal= {arXiv preprint arXiv:2010.15020},
year = {2021}
}
Comments
25 pages