Never 'Drop the Ball' in the Operating Room: An efficient hand-based VR HMD controller interpolation algorithm, for collaborative, networked virtual environments
In this work, we propose two algorithms that can be applied in the context of a networked virtual environment to efficiently handle the interpolation of displacement data for hand-based VR HMDs. Our algorithms, based on the use of dual-quaternions and multivectors respectively, impact the network consumption rate and are highly effective in scenarios involving multiple users. We illustrate convincing results in a modern game engine and a medical VR collaborative training scenario.
@article{arxiv.2107.04875,
title = {Never 'Drop the Ball' in the Operating Room: An efficient hand-based VR HMD controller interpolation algorithm, for collaborative, networked virtual environments},
author = {Manos Kamarianakis and Nick Lydatakis and George Papagiannakis},
journal= {arXiv preprint arXiv:2107.04875},
year = {2021}
}
Comments
11 pages, 11 figures, Initial paper submitted and accepted to CGI2021 - ENGAGE Workshop