By contextualizing the kernel as global as possible, Modern ConvNets have shown great potential in computer vision tasks. However, recent progress on multi-order game-theoretic interaction within deep neural networks (DNNs) reveals the representation bottleneck of modern ConvNets, where the expressive interactions have not been effectively encoded with the increased kernel size. To tackle this challenge, we propose a new family of modern ConvNets, dubbed MogaNet, for discriminative visual representation learning in pure ConvNet-based models with favorable complexity-performance trade-offs. MogaNet encapsulates conceptually simple yet effective convolutions and gated aggregation into a compact module, where discriminative features are efficiently gathered and contextualized adaptively. MogaNet exhibits great scalability, impressive efficiency of parameters, and competitive performance compared to state-of-the-art ViTs and ConvNets on ImageNet and various downstream vision benchmarks, including COCO object detection, ADE20K semantic segmentation, 2D&3D human pose estimation, and video prediction. Notably, MogaNet hits 80.0% and 87.8% accuracy with 5.2M and 181M parameters on ImageNet-1K, outperforming ParC-Net and ConvNeXt-L, while saving 59% FLOPs and 17M parameters, respectively. The source code is available at https://github.com/Westlake-AI/MogaNet.
@article{arxiv.2211.03295,
title = {MogaNet: Multi-order Gated Aggregation Network},
author = {Siyuan Li and Zedong Wang and Zicheng Liu and Cheng Tan and Haitao Lin and Di Wu and Zhiyuan Chen and Jiangbin Zheng and Stan Z. Li},
journal= {arXiv preprint arXiv:2211.03295},
year = {2025}
}
Comments
ICLR 2024. Preprint V4 (35 pages, fixed typos). Code and models refer to https://github.com/Westlake-AI/MogaNet