We present an empirical study in which model-based testing (MBT) was applied to a mobile system: the Android client of QuizUp, the largest mobile trivia game in the world. The study shows that traditional MBT approaches based on extended finite-state machines can be used to test a mobile app in an effective and efficient way. Non-trivial defects were detected on a deployed system that has millions of users and was already well tested. The duration of the overall testing effort was of three months, including the construction of the models. Maintaining a single behavioral model for the app was key in order to test it in an efficient way.
Cite
@article{arxiv.1606.00503,
title = {Model-based Testing of Mobile Systems -- An Empirical Study on QuizUp Android App},
author = {Vignir Gudmundsson and Mikael Lindvall and Luca Aceto and Johann Bergthorsson and Dharmalingam Ganesan},
journal= {arXiv preprint arXiv:1606.00503},
year = {2016}
}