English

Model-Based Reinforcement Learning in Discrete-Action Non-Markovian Reward Decision Processes

Machine Learning 2025-12-17 v1 Artificial Intelligence

Abstract

Many practical decision-making problems involve tasks whose success depends on the entire system history, rather than on achieving a state with desired properties. Markovian Reinforcement Learning (RL) approaches are not suitable for such tasks, while RL with non-Markovian reward decision processes (NMRDPs) enables agents to tackle temporal-dependency tasks. This approach has long been known to lack formal guarantees on both (near-)optimality and sample efficiency. We contribute to solving both issues with QR-MAX, a novel model-based algorithm for discrete NMRDPs that factorizes Markovian transition learning from non-Markovian reward handling via reward machines. To the best of our knowledge, this is the first model-based RL algorithm for discrete-action NMRDPs that exploits this factorization to obtain PAC convergence to ε\varepsilon-optimal policies with polynomial sample complexity. We then extend QR-MAX to continuous state spaces with Bucket-QR-MAX, a SimHash-based discretiser that preserves the same factorized structure and achieves fast and stable learning without manual gridding or function approximation. We experimentally compare our method with modern state-of-the-art model-based RL approaches on environments of increasing complexity, showing a significant improvement in sample efficiency and increased robustness in finding optimal policies.

Keywords

Cite

@article{arxiv.2512.14617,
  title  = {Model-Based Reinforcement Learning in Discrete-Action Non-Markovian Reward Decision Processes},
  author = {Alessandro Trapasso and Luca Iocchi and Fabio Patrizi},
  journal= {arXiv preprint arXiv:2512.14617},
  year   = {2025}
}

Comments

19 pages, 32 figures, includes appendix

R2 v1 2026-07-01T08:27:43.622Z