Mixture-of-Experts Serving
Abstract
Mixture-of-Experts (MoE) models route each token to only a few expert networks, distributing the serving load across experts whose popularity shifts over time. A serving system must therefore dynamically decide how many GPUs to assign to each expert, trading off service latency against the cost of reconfiguring the assignment. We introduce a formal model of MoE Serving and initiate a principled study of online and offline algorithms for it. Our main result is a polynomial-time -competitive online algorithm, where is the number of GPUs beyond one per expert. We complement it with a matching barrier for the online dual problem underlying our analysis. In the offline setting, we give a constant-factor approximation, show that MoE Serving is NP-hard, and rule out an FPTAS assuming ETH.
Cite
@article{arxiv.2607.17880,
title = {Mixture-of-Experts Serving},
author = {Zhiyi Huang and Qinpei Lou and Tao Xiao},
journal= {arXiv preprint arXiv:2607.17880},
year = {2026}
}