English

MiBoard: iSTART Metacognitive Training through Gaming

Computer Science and Game Theory 2010-09-14 v1

Abstract

MiBoard (Multiplayer Interactive Board Game) is an online, turn-based board game, which is a supplement of the iSTART (Interactive Strategy Training for Active Reading and Thinking) application. MiBoard is developed to test the hypothesis that integrating game characteristics (point rewards, game-like interaction, and peer feedback) into the iSTART trainer will significantly improve its effectiveness on students' learning. It was shown by M. Rowe that a physical board game did in fact enhance students' performance. MiBoard is a computer-based version of Rowe's board game that eliminates constraints on locality while retaining the crucial practice components that were the game's objective. MiBoard gives incentives for participation and provides a more enjoyable and social practice environment compared to the online individual practice component of the original trainer

Keywords

Cite

@article{arxiv.1009.2205,
  title  = {MiBoard: iSTART Metacognitive Training through Gaming},
  author = {Justin F. Brunelle and Kyle B. Dempsey and G. Tanner Jackson and Chutima Boonthum and Irwin B. Levinstein and Danielle S. McNamara},
  journal= {arXiv preprint arXiv:1009.2205},
  year   = {2010}
}

Comments

SCiP Conference, November 19th 2009

R2 v1 2026-06-21T16:12:45.474Z