English

Meta-Data Objects as the Basis for System Evolution

Instrumentation and Detectors 2009-09-25 v2 Computational Physics

Abstract

One of the main factors driving object-oriented software development in the Web- age is the need for systems to evolve as user requirements change. A crucial factor in the creation of adaptable systems dealing with changing requirements is the suitability of the underlying technology in allowing the evolution of the system. A reflective system utilizes an open architecture where implicit system aspects are reified to become explicit first-class (meta-data) objects. These implicit system aspects are often fundamental structures which are inaccessible and immutable, and their reification as meta-data objects can serve as the basis for changes and extensions to the system, making it self- describing. To address the evolvability issue, this paper proposes a reflective architecture based on two orthogonal abstractions - model abstraction and information abstraction. In this architecture the modeling abstractions allow for the separation of the description meta-data from the system aspects they represent so that they can be managed and versioned independently, asynchronously and explicitly. A practical example of this philosophy, the CRISTAL project, is used to demonstrate the use of meta-data objects to handle system evolution.

Cite

@article{arxiv.physics/0107073,
  title  = {Meta-Data Objects as the Basis for System Evolution},
  author = {Florida Estrella and Richard McClatchey and Norbert Toth and Zsolt Kovacs and Jean-Marie Le Goff},
  journal= {arXiv preprint arXiv:physics/0107073},
  year   = {2009}
}

Comments

8 pages, 7 figures, 2nd Web Age Information Systems (WAIM) conference. Xi'an, China, July 2001