English

Mechanisms for Multi-Unit Auctions

Computer Science and Game Theory 2014-01-17 v1

Abstract

We present an incentive-compatible polynomial-time approximation scheme for multi-unit auctions with general k-minded player valuations. The mechanism fully optimizes over an appropriately chosen sub-range of possible allocations and then uses VCG payments over this sub-range. We show that obtaining a fully polynomial-time incentive-compatible approximation scheme, at least using VCG payments, is NP-hard. For the case of valuations given by black boxes, we give a polynomial-time incentive-compatible 2-approximation mechanism and show that no better is possible, at least using VCG payments.

Keywords

Cite

@article{arxiv.1401.3834,
  title  = {Mechanisms for Multi-Unit Auctions},
  author = {Shahar Dobzinski and Noam Nisan},
  journal= {arXiv preprint arXiv:1401.3834},
  year   = {2014}
}
R2 v1 2026-06-22T02:46:49.505Z