English

Mechanism Design for Maximum Vectors

Computer Science and Game Theory 2019-03-26 v1

Abstract

We consider the Maximum Vectors problem in a strategic setting. In the classical setting this problem consists, given a set of kk-dimensional vectors, in computing the set of all nondominated vectors. Recall that a vector v=(v1,v2,,vk)v=(v^1, v^2, \ldots, v^k) is said to be nondominated if there does not exist another vector v=(v1,v2,,vk)v_*=(v_*^1, v_*^2, \ldots, v_*^k) such that vlvlv^l \leq v_*^{l} for 1lk1\leq l\leq k, with at least one strict inequality among the kk inequalities. This problem is strongly related to other known problems such as the Pareto curve computation in multiobjective optimization. In a strategic setting each vector is owned by a selfish agent which can misreport her values in order to become nondominated by other vectors. Our work explores under which conditions it is possible to incentivize agents to report their true values using the algorithmic mechanism design framework. We provide both impossibility results along with positive ones, according to various assumptions.

Cite

@article{arxiv.1903.09843,
  title  = {Mechanism Design for Maximum Vectors},
  author = {Eric Angel and Evripidis Bampis},
  journal= {arXiv preprint arXiv:1903.09843},
  year   = {2019}
}
R2 v1 2026-06-23T08:17:06.338Z