English

Mapping Instructions to Actions in 3D Environments with Visual Goal Prediction

Computation and Language 2019-03-19 v2

Abstract

We propose to decompose instruction execution to goal prediction and action generation. We design a model that maps raw visual observations to goals using LINGUNET, a language-conditioned image generation network, and then generates the actions required to complete them. Our model is trained from demonstration only without external resources. To evaluate our approach, we introduce two benchmarks for instruction following: LANI, a navigation task; and CHAI, where an agent executes household instructions. Our evaluation demonstrates the advantages of our model decomposition, and illustrates the challenges posed by our new benchmarks.

Keywords

Cite

@article{arxiv.1809.00786,
  title  = {Mapping Instructions to Actions in 3D Environments with Visual Goal Prediction},
  author = {Dipendra Misra and Andrew Bennett and Valts Blukis and Eyvind Niklasson and Max Shatkhin and Yoav Artzi},
  journal= {arXiv preprint arXiv:1809.00786},
  year   = {2019}
}

Comments

Accepted at EMNLP 2018

R2 v1 2026-06-23T03:53:15.647Z