English

Low Complexity Method for Simulation of Epidemics Based on Dijkstra's Algorithm

Systems and Control 2026-02-10 v2 Systems and Control

Abstract

Models of epidemics over networks have become popular, as they describe the impact of individual behavior on infection spread. However, they come with high computational complexity, which constitutes a problem in case large-scale scenarios are considered. This paper presents a discrete-time multi-agent SIR (Susceptible, Infected, Recovered) model that extends known results in literature. Based on that, using the novel notion of Contagion Graph, it proposes a graphbased method derived from Dijkstra's algorithm that allows to decrease the computational complexity of a simulation. The Contagion Graph can be also employed as an approximation scheme describing the "mean behavior" of an epidemic over a network and requiring low computational power. Theoretical findings are confirmed by randomized large-scale simulation.

Keywords

Cite

@article{arxiv.2010.02540,
  title  = {Low Complexity Method for Simulation of Epidemics Based on Dijkstra's Algorithm},
  author = {Davide Zorzenon and Fabio Molinari and Joerg Raisch},
  journal= {arXiv preprint arXiv:2010.02540},
  year   = {2026}
}

Comments

8 pages, 8 figures, typos corrected

R2 v1 2026-06-23T19:04:39.531Z