English

LiveQA: A Question Answering Dataset over Sports Live

Computation and Language 2020-10-02 v1

Abstract

In this paper, we introduce LiveQA, a new question answering dataset constructed from play-by-play live broadcast. It contains 117k multiple-choice questions written by human commentators for over 1,670 NBA games, which are collected from the Chinese Hupu (https://nba.hupu.com/games) website. Derived from the characteristics of sports games, LiveQA can potentially test the reasoning ability across timeline-based live broadcasts, which is challenging compared to the existing datasets. In LiveQA, the questions require understanding the timeline, tracking events or doing mathematical computations. Our preliminary experiments show that the dataset introduces a challenging problem for question answering models, and a strong baseline model only achieves the accuracy of 53.1\% and cannot beat the dominant option rule. We release the code and data of this paper for future research.

Keywords

Cite

@article{arxiv.2010.00526,
  title  = {LiveQA: A Question Answering Dataset over Sports Live},
  author = {Qianying Liu and Sicong Jiang and Yizhong Wang and Sujian Li},
  journal= {arXiv preprint arXiv:2010.00526},
  year   = {2020}
}

Comments

CCL 2020 Oral paper, 11 pages

R2 v1 2026-06-23T18:56:30.871Z