English

Learning to Deblur and Rotate Motion-Blurred Faces

Computer Vision and Pattern Recognition 2021-12-15 v1 Artificial Intelligence Graphics

Abstract

We propose a solution to the novel task of rendering sharp videos from new viewpoints from a single motion-blurred image of a face. Our method handles the complexity of face blur by implicitly learning the geometry and motion of faces through the joint training on three large datasets: FFHQ and 300VW, which are publicly available, and a new Bern Multi-View Face Dataset (BMFD) that we built. The first two datasets provide a large variety of faces and allow our model to generalize better. BMFD instead allows us to introduce multi-view constraints, which are crucial to synthesizing sharp videos from a new camera view. It consists of high frame rate synchronized videos from multiple views of several subjects displaying a wide range of facial expressions. We use the high frame rate videos to simulate realistic motion blur through averaging. Thanks to this dataset, we train a neural network to reconstruct a 3D video representation from a single image and the corresponding face gaze. We then provide a camera viewpoint relative to the estimated gaze and the blurry image as input to an encoder-decoder network to generate a video of sharp frames with a novel camera viewpoint. We demonstrate our approach on test subjects of our multi-view dataset and VIDTIMIT.

Keywords

Cite

@article{arxiv.2112.07599,
  title  = {Learning to Deblur and Rotate Motion-Blurred Faces},
  author = {Givi Meishvili and Attila Szabó and Simon Jenni and Paolo Favaro},
  journal= {arXiv preprint arXiv:2112.07599},
  year   = {2021}
}

Comments

British Machine Vision Conference 2021

R2 v1 2026-06-24T08:17:13.518Z