English

Learning an Interactive Segmentation System

Machine Learning 2009-12-15 v1 Computer Vision and Pattern Recognition Methodology

Abstract

Many successful applications of computer vision to image or video manipulation are interactive by nature. However, parameters of such systems are often trained neglecting the user. Traditionally, interactive systems have been treated in the same manner as their fully automatic counterparts. Their performance is evaluated by computing the accuracy of their solutions under some fixed set of user interactions. This paper proposes a new evaluation and learning method which brings the user in the loop. It is based on the use of an active robot user - a simulated model of a human user. We show how this approach can be used to evaluate and learn parameters of state-of-the-art interactive segmentation systems. We also show how simulated user models can be integrated into the popular max-margin method for parameter learning and propose an algorithm to solve the resulting optimisation problem.

Keywords

Cite

@article{arxiv.0912.2492,
  title  = {Learning an Interactive Segmentation System},
  author = {Hannes Nickisch and Pushmeet Kohli and Carsten Rother},
  journal= {arXiv preprint arXiv:0912.2492},
  year   = {2009}
}

Comments

11 pages, 7 figures, 4 tables

R2 v1 2026-06-21T14:23:13.795Z