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$\lambda$-domain VVC Rate Control Based on Game Theory

Multimedia 2022-05-10 v1 Multiagent Systems

Abstract

Versatile Video Coding (VVC) has set a new milestone in high-efficiency video coding. In the standard encoder, the λ\lambda-domain rate control is incorporated for its high accuracy and good Rate-Distortion (RD) performance. In this paper, we formulate this task as a Nash equilibrium problem that effectively bargains between multiple agents, {\it i.e.}, Coding Tree Units (CTUs) in the frame. After that, we calculate the optimal λ\lambda value with a two-step strategy: a Newton method to iteratively obtain an intermediate variable, and a solution of Nash equilibrium to obtain the optimal λ\lambda. Finally, we propose an effective CTU-level rate allocation with the optimal λ\lambda value. To the best of our knowledge, we are the first to combine game theory with λ\lambda-domain rate control. Experimental results with Common Test Conditions (CTC) demonstrate the efficiency of the proposed method, which outperforms the state-of-the-art CTU-level rate allocation algorithms.

Keywords

Cite

@article{arxiv.2205.03595,
  title  = {$\lambda$-domain VVC Rate Control Based on Game Theory},
  author = {Jielian Lin and Aiping Huang and Keke Zhang and Xu Wang and Tiesong Zhao},
  journal= {arXiv preprint arXiv:2205.03595},
  year   = {2022}
}
R2 v1 2026-06-24T11:10:06.642Z