English

Just Cluster It: An Approach for Exploration in High-Dimensions using Clustering and Pre-Trained Representations

Machine Learning 2024-08-16 v2 Artificial Intelligence

Abstract

In this paper we adopt a representation-centric perspective on exploration in reinforcement learning, viewing exploration fundamentally as a density estimation problem. We investigate the effectiveness of clustering representations for exploration in 3-D environments, based on the observation that the importance of pixel changes between transitions is less pronounced in 3-D environments compared to 2-D environments, where pixel changes between transitions are typically distinct and significant. We propose a method that performs episodic and global clustering on random representations and on pre-trained DINO representations to count states, i.e, estimate pseudo-counts. Surprisingly, even random features can be clustered effectively to count states in 3-D environments, however when these become visually more complex, pre-trained DINO representations are more effective thanks to the pre-trained inductive biases in the representations. Overall, this presents a pathway for integrating pre-trained biases into exploration. We evaluate our approach on the VizDoom and Habitat environments, demonstrating that our method surpasses other well-known exploration methods in these settings.

Keywords

Cite

@article{arxiv.2402.03138,
  title  = {Just Cluster It: An Approach for Exploration in High-Dimensions using Clustering and Pre-Trained Representations},
  author = {Stefan Sylvius Wagner and Stefan Harmeling},
  journal= {arXiv preprint arXiv:2402.03138},
  year   = {2024}
}

Comments

Accepted at the International Conference On Machine Learning (ICML) 2024

R2 v1 2026-06-28T14:38:44.700Z