Benchmarking provides experimental evidence of the scientific baseline to enhance the progression of fundamental research, which is also applicable to robotics. In this paper, we propose a method to benchmark metrics of robotic manipulation, which addresses the spatial-temporal reasoning skills for robot learning with the jigsaw game. In particular, our approach exploits a simple set of jigsaw pieces by designing a structured protocol, which can be highly customizable according to a wide range of task specifications. Researchers can selectively adopt the proposed protocol to benchmark their research outputs, on a comparable scale in the functional, task, and system-level of details. The purpose is to provide a potential look-up table for learning-based robot manipulation, commonly available in other engineering disciplines, to facilitate the adoption of robotics through calculated, empirical, and systematic experimental evidence.
@article{arxiv.2306.04932,
title = {Jigsaw-based Benchmarking for Learning Robotic Manipulation},
author = {Xiaobo Liu and Fang Wan and Sheng Ge and Haokun Wang and Haoran Sun and Chaoyang Song},
journal= {arXiv preprint arXiv:2306.04932},
year = {2023}
}
Comments
7 pages, 7 figures, accepted to 2023 IEEE International Conference on Advanced Robotics and Mechatronics (ICARM)