English

JAEGER: Joint 3D Audio-Visual Grounding and Reasoning in Simulated Physical Environments

Computer Vision and Pattern Recognition 2026-05-29 v3 Artificial Intelligence Sound

Abstract

Current audio-visual large language models (AV-LLMs) are predominantly restricted to 2D perception, relying on RGB video and monaural audio. This design choice introduces a fundamental dimensionality mismatch that precludes reliable source localization and spatial reasoning in complex 3D environments. We address this limitation by presenting JAEGER, a framework that extends AV-LLMs to 3D space, to enable joint spatial grounding and reasoning through the integration of RGB-D observations and multi-channel first-order ambisonics. A core contribution of our work is the neural intensity vector (Neural IV), a learned spatial audio representation that encodes robust directional cues to enhance direction-of-arrival estimation, even in adverse acoustic scenarios with overlapping sources. To facilitate large-scale training and systematic evaluation, we propose SpatialSceneQA, a benchmark of 61k instruction-tuning samples curated from simulated physical environments. Extensive experiments demonstrate that our approach consistently surpasses 2D-centric baselines across diverse spatial perception and reasoning tasks, underscoring the necessity of explicit 3D modelling for advancing AI in physical environments. Our source code, pre-trained model checkpoints, and datasets are available at https://github.com/liuzhan22/JAEGER.

Keywords

Cite

@article{arxiv.2602.18527,
  title  = {JAEGER: Joint 3D Audio-Visual Grounding and Reasoning in Simulated Physical Environments},
  author = {Zhan Liu and Changli Tang and Yuxin Wang and Zhiyuan Zhu and Youjun Chen and Yiwen Shao and Tianzi Wang and Lei Ke and Zengrui Jin and Chao Zhang},
  journal= {arXiv preprint arXiv:2602.18527},
  year   = {2026}
}

Comments

Accepted to ICML 2026

R2 v1 2026-07-01T10:45:10.315Z