English

Independent Learning in Performative Markov Potential Games

Machine Learning 2025-04-30 v1

Abstract

Performative Reinforcement Learning (PRL) refers to a scenario in which the deployed policy changes the reward and transition dynamics of the underlying environment. In this work, we study multi-agent PRL by incorporating performative effects into Markov Potential Games (MPGs). We introduce the notion of a performatively stable equilibrium (PSE) and show that it always exists under a reasonable sensitivity assumption. We then provide convergence results for state-of-the-art algorithms used to solve MPGs. Specifically, we show that independent policy gradient ascent (IPGA) and independent natural policy gradient (INPG) converge to an approximate PSE in the best-iterate sense, with an additional term that accounts for the performative effects. Furthermore, we show that INPG asymptotically converges to a PSE in the last-iterate sense. As the performative effects vanish, we recover the convergence rates from prior work. For a special case of our game, we provide finite-time last-iterate convergence results for a repeated retraining approach, in which agents independently optimize a surrogate objective. We conduct extensive experiments to validate our theoretical findings.

Keywords

Cite

@article{arxiv.2504.20593,
  title  = {Independent Learning in Performative Markov Potential Games},
  author = {Rilind Sahitaj and Paulius Sasnauskas and Yiğit Yalın and Debmalya Mandal and Goran Radanović},
  journal= {arXiv preprint arXiv:2504.20593},
  year   = {2025}
}

Comments

AISTATS 2025, code available at https://github.com/PauliusSasnauskas/performative-mpgs

R2 v1 2026-06-28T23:15:04.424Z