English

Implementing contextual biasing in GPU decoder for online ASR

Audio and Speech Processing 2023-06-29 v1 Computation and Language

Abstract

GPU decoding significantly accelerates the output of ASR predictions. While GPUs are already being used for online ASR decoding, post-processing and rescoring on GPUs have not been properly investigated yet. Rescoring with available contextual information can considerably improve ASR predictions. Previous studies have proven the viability of lattice rescoring in decoding and biasing language model (LM) weights in offline and online CPU scenarios. In real-time GPU decoding, partial recognition hypotheses are produced without lattice generation, which makes the implementation of biasing more complex. The paper proposes and describes an approach to integrate contextual biasing in real-time GPU decoding while exploiting the standard Kaldi GPU decoder. Besides the biasing of partial ASR predictions, our approach also permits dynamic context switching allowing a flexible rescoring per each speech segment directly on GPU. The code is publicly released and tested with open-sourced test sets.

Cite

@article{arxiv.2306.15685,
  title  = {Implementing contextual biasing in GPU decoder for online ASR},
  author = {Iuliia Nigmatulina and Srikanth Madikeri and Esaú Villatoro-Tello and Petr Motliček and Juan Zuluaga-Gomez and Karthik Pandia and Aravind Ganapathiraju},
  journal= {arXiv preprint arXiv:2306.15685},
  year   = {2023}
}

Comments

Accepted to Interspeech 2023

R2 v1 2026-06-28T11:15:59.565Z