This new long version of my 1983 paper suggests the goals you might have for your system -- Simple, Timely, Efficient, Adaptable, Dependable, Yummy (STEADY) -- and techniques for achieving them -- Approximate, Incremental, Divide & Conquer (AID). It also gives some principles for system design that are more than just hints, and many examples of how to apply the ideas.
@article{arxiv.2011.02455,
title = {Hints and Principles for Computer System Design},
author = {Butler Lampson},
journal= {arXiv preprint arXiv:2011.02455},
year = {2021}
}
Comments
There is also a short version of this paper, about half the length of this one