Hardware Design for Table Tennis Robot Capable of Beating Professional Players
Abstract
This paper focuses on the hardware specifications required for a table tennis robot to beat professional players. After analyzing the motions of elite players, we defined target specifications for the workspace, payload, external-force resistance, physical performance, serve capability, and end-effector accuracy. Based on these specifications, we developed "Ace", a custom 8-DoF robot. The mechanical structure was improved through topology optimization to minimize mass while preserving stiffness. Motor and gearbox selection was optimized using an inverse-dynamics torque model. Low-order per-joint dynamics models with delay compensation were identified and integrated into simulation to enable the use of an RL control policy. Experiments demonstrated repeated full-stroke swings with a cycle time of 0.8 s and a peak racket-center velocity of 22 m/s. The robot successfully defeated multiple professional players.
Cite
@article{arxiv.2606.26643,
title = {Hardware Design for Table Tennis Robot Capable of Beating Professional Players},
author = {Nobuhiko Mukai and Pavel Adodin and Stefan Heusser and Alexander Sigrist and Divij Grover and Guillem Torrente and Farshad Khadivar and Takekazu Kakinuma and Peter Dürr},
journal= {arXiv preprint arXiv:2606.26643},
year = {2026}
}
Comments
8 pages, 13 figures, 5 tables. The supplementary video can be downloaded from "Ancillary files"