English

Guided Policy Exploration for Markov Decision Processes using an Uncertainty-Based Value-of-Information Criterion

Artificial Intelligence 2018-03-06 v1

Abstract

Reinforcement learning in environments with many action-state pairs is challenging. At issue is the number of episodes needed to thoroughly search the policy space. Most conventional heuristics address this search problem in a stochastic manner. This can leave large portions of the policy space unvisited during the early training stages. In this paper, we propose an uncertainty-based, information-theoretic approach for performing guided stochastic searches that more effectively cover the policy space. Our approach is based on the value of information, a criterion that provides the optimal trade-off between expected costs and the granularity of the search process. The value of information yields a stochastic routine for choosing actions during learning that can explore the policy space in a coarse to fine manner. We augment this criterion with a state-transition uncertainty factor, which guides the search process into previously unexplored regions of the policy space.

Keywords

Cite

@article{arxiv.1802.01518,
  title  = {Guided Policy Exploration for Markov Decision Processes using an Uncertainty-Based Value-of-Information Criterion},
  author = {Isaac J. Sledge and Matthew S. Emigh and Jose C. Principe},
  journal= {arXiv preprint arXiv:1802.01518},
  year   = {2018}
}

Comments

IEEE Transactions on Neural Networks and Learning Systems

R2 v1 2026-06-23T00:11:36.363Z