English

Greedy and Local Search Heuristics to Build Area-Optimal Polygons

Computational Geometry 2022-12-09 v1

Abstract

In this paper, we present our heuristic solutions to the problems of finding the maximum and minimum area polygons with a given set of vertices. Our solutions are based mostly on two simple algorithmic paradigms: greedy method and local search. The greedy heuristic starts with a simple polygon and adds vertices one by one, according to a weight function. A crucial ingredient to obtain good solutions is the choice of an appropriate weight function that avoids long edges. The local search part consists of moving consecutive vertices to another location in the polygonal chain. We also discuss the different implementation techniques that are necessary to reduce the running time.

Keywords

Cite

@article{arxiv.2106.14728,
  title  = {Greedy and Local Search Heuristics to Build Area-Optimal Polygons},
  author = {Loïc Crombez and Guilherme D. da Fonseca and Yan Gerard},
  journal= {arXiv preprint arXiv:2106.14728},
  year   = {2022}
}

Comments

Second place at CG:SHOP 2019 challenge