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Graph-Structured Policy Learning for Multi-Goal Manipulation Tasks

Robotics 2022-07-26 v1

Abstract

Multi-goal policy learning for robotic manipulation is challenging. Prior successes have used state-based representations of the objects or provided demonstration data to facilitate learning. In this paper, by hand-coding a high-level discrete representation of the domain, we show that policies to reach dozens of goals can be learned with a single network using Q-learning from pixels. The agent focuses learning on simpler, local policies which are sequenced together by planning in the abstract space. We compare our method against standard multi-goal RL baselines, as well as other methods that leverage the discrete representation, on a challenging block construction domain. We find that our method can build more than a hundred different block structures, and demonstrate forward transfer to structures with novel objects. Lastly, we deploy the policy learned in simulation on a real robot.

Keywords

Cite

@article{arxiv.2207.11313,
  title  = {Graph-Structured Policy Learning for Multi-Goal Manipulation Tasks},
  author = {David Klee and Ondrej Biza and Robert Platt},
  journal= {arXiv preprint arXiv:2207.11313},
  year   = {2022}
}
R2 v1 2026-06-25T01:09:36.042Z