English

GPU-based Swendsen-Wang multi-cluster algorithm for the simulation of two-dimensional classical spin systems

Computational Physics 2012-02-29 v1 Statistical Mechanics

Abstract

We present the GPU calculation with the common unified device architecture (CUDA) for the Swendsen-Wang multi-cluster algorithm of two-dimensional classical spin systems. We adjust the two connected component labeling algorithms recently proposed with CUDA for the assignment of the cluster in the Swendsen-Wang algorithm. Starting with the q-state Potts model, we extend our implementation to the system of vector spins, the q-state clock model, with the idea of embedded cluster. We test the performance, and the calculation time on GTX580 is obtained as 2.51 nano sec per a spin flip for the q=2 Potts model (Ising model) and 2.42 nano sec per a spin flip for the q=6 clock model with the linear size L=4096 at the critical temperature, respectively. The computational speed for the q=2 Potts model on GTX580 is 12.4 times as fast as the calculation speed on a current CPU core. That for the q=6 clock model on GTX580 is 35.6 times as fast as the calculation speed on a current CPU core.

Keywords

Cite

@article{arxiv.1202.0635,
  title  = {GPU-based Swendsen-Wang multi-cluster algorithm for the simulation of two-dimensional classical spin systems},
  author = {Yukihiro Komura and Yutaka Okabe},
  journal= {arXiv preprint arXiv:1202.0635},
  year   = {2012}
}

Comments

accepted for publication in Comp. Phys. Commun

R2 v1 2026-06-21T20:14:19.814Z