GM-rule and its applications to impartial games
Abstract
Given integer , and vector that has an entry which is a multiple of and such that , the GM-rule is defined as follows: Keep the rightmost minimal entry of , which is a multiple of and reduce the remaining entries of by~1. We will call such the {\em pivot} and the {\em pivotal entry}. The GM-rule respects monotonicity of the entries. It uniquely determines a GM-move and an infinite GM-sequence that consists of successive GM-moves . If then for all : (i) ; (ii) the pivot of is one less than the pivot of , assuming that . (iii) for all . Due to (iii), we compute in time linear in , and . For a slighty modified version of the GM-rule was recently introduced by Gurvich, Martynov, Maximchuk, and Vyalyi, "On Remoteness Functions of Exact Slow -NIM with Piles", arXiv:2304.06498 (2023), where applications to impartial games were considered.
Keywords
Cite
@article{arxiv.2311.03257,
title = {GM-rule and its applications to impartial games},
author = {Vladimir Gurvich and Mariya Naumova},
journal= {arXiv preprint arXiv:2311.03257},
year = {2023}
}