English

Geometry-Based Vehicle-to-Vehicle Channel Modeling for Large-Scale Simulation

Networking and Internet Architecture 2014-04-24 v3

Abstract

Due to the dynamic nature of vehicular traffic and the road surroundings, vehicle-to-vehicle (V2V) propagation characteristics vary greatly on both small- and large-scale. Recent measurements have shown that both large static objects (e.g., buildings and foliage) as well as mobile objects (surrounding vehicles) have a profound impact on V2V communication. At the same time, system-level Vehicular Ad Hoc Network (VANET) simulators by and large employ simple statistical propagation models, which do not account for surrounding objects explicitly. We designed GEMV2^2 (Geometry-based Efficient propagation Model for V2V communication), which uses outlines of vehicles, buildings, and foliage to distinguish the following three types of links: line of sight (LOS), non-LOS due to vehicles, and non- LOS due to static objects. For each link, GEMV2^2 calculates the large-scale signal variations deterministically, whereas the small- scale signal variations are calculated stochastically based on the number and size of surrounding objects. We implement GEMV2^2 in MATLAB and show that it scales well by using it to simulate radio propagation for city-wide networks with tens of thousands of vehicles on commodity hardware. We make the source code of GEMV2^2 freely available. Finally, we validate GEMV2^2 against extensive measurements performed in urban, suburban, highway, and open space environment.

Cite

@article{arxiv.1305.0124,
  title  = {Geometry-Based Vehicle-to-Vehicle Channel Modeling for Large-Scale Simulation},
  author = {Mate Boban and Joao Barros and Ozan K. Tonguz},
  journal= {arXiv preprint arXiv:1305.0124},
  year   = {2014}
}

Comments

Preprint of an article that will be published in IEEE Transactions on Vehicular Technology

R2 v1 2026-06-22T00:09:28.665Z