English

Geometry-Based Region Proposals for Real-Time Robot Detection of Tabletop Objects

Robotics 2017-03-16 v1 Computer Vision and Pattern Recognition

Abstract

We present a novel object detection pipeline for localization and recognition in three dimensional environments. Our approach makes use of an RGB-D sensor and combines state-of-the-art techniques from the robotics and computer vision communities to create a robust, real-time detection system. We focus specifically on solving the object detection problem for tabletop scenes, a common environment for assistive manipulators. Our detection pipeline locates objects in a point cloud representation of the scene. These clusters are subsequently used to compute a bounding box around each object in the RGB space. Each defined patch is then fed into a Convolutional Neural Network (CNN) for object recognition. We also demonstrate that our region proposal method can be used to develop novel datasets that are both large and diverse enough to train deep learning models, and easy enough to collect that end-users can develop their own datasets. Lastly, we validate the resulting system through an extensive analysis of the accuracy and run-time of the full pipeline.

Keywords

Cite

@article{arxiv.1703.04665,
  title  = {Geometry-Based Region Proposals for Real-Time Robot Detection of Tabletop Objects},
  author = {Alexander Broad and Brenna Argall},
  journal= {arXiv preprint arXiv:1703.04665},
  year   = {2017}
}

Comments

Update based on work presented at RSS 2016 Deep Learning Workshop

R2 v1 2026-06-22T18:45:00.268Z