English

GenEscape: Hierarchical Multi-Agent Generation of Escape Room Puzzles

Computer Vision and Pattern Recognition 2025-08-12 v2 Computation and Language

Abstract

We challenge text-to-image models with generating escape room puzzle images that are visually appealing, logically solid, and intellectually stimulating. While base image models struggle with spatial relationships and affordance reasoning, we propose a hierarchical multi-agent framework that decomposes this task into structured stages: functional design, symbolic scene graph reasoning, layout synthesis, and local image editing. Specialized agents collaborate through iterative feedback to ensure the scene is visually coherent and functionally solvable. Experiments show that agent collaboration improves output quality in terms of solvability, shortcut avoidance, and affordance clarity, while maintaining visual quality.

Keywords

Cite

@article{arxiv.2506.21839,
  title  = {GenEscape: Hierarchical Multi-Agent Generation of Escape Room Puzzles},
  author = {Mengyi Shan and Brian Curless and Ira Kemelmacher-Shlizerman and Steve Seitz},
  journal= {arXiv preprint arXiv:2506.21839},
  year   = {2025}
}