English

Generating Long-term Trajectories Using Deep Hierarchical Networks

Machine Learning 2017-06-23 v1

Abstract

We study the problem of modeling spatiotemporal trajectories over long time horizons using expert demonstrations. For instance, in sports, agents often choose action sequences with long-term goals in mind, such as achieving a certain strategic position. Conventional policy learning approaches, such as those based on Markov decision processes, generally fail at learning cohesive long-term behavior in such high-dimensional state spaces, and are only effective when myopic modeling lead to the desired behavior. The key difficulty is that conventional approaches are "shallow" models that only learn a single state-action policy. We instead propose a hierarchical policy class that automatically reasons about both long-term and short-term goals, which we instantiate as a hierarchical neural network. We showcase our approach in a case study on learning to imitate demonstrated basketball trajectories, and show that it generates significantly more realistic trajectories compared to non-hierarchical baselines as judged by professional sports analysts.

Keywords

Cite

@article{arxiv.1706.07138,
  title  = {Generating Long-term Trajectories Using Deep Hierarchical Networks},
  author = {Stephan Zheng and Yisong Yue and Patrick Lucey},
  journal= {arXiv preprint arXiv:1706.07138},
  year   = {2017}
}

Comments

Published in NIPS 2016

R2 v1 2026-06-22T20:25:57.825Z